Version 0.8 is out!


Version 0.8 is now ready to be played.

Due to some computer issues, I had to release this version 1 day late. I'll make sure it doesn't happen again since next version is also going to be a Halloween one special.

Now here's some of the new stuff in this version

  • 4 new levels;
    • Mission 10, a pursuit involving a high ranking member of the Nest
    • Mission 11, a mission which in the second half makes you fight through enemies to escape
    • Mission M, a somewhat simple fight with a boss set on a bridge
    • Mission N, an obstacle course to reach a boss
  • Small changes to the visuals;
    • Skills now have sprites assigned to them which are used in the UI
    • Added a animation to transition between menus and normal gameplay
    • Now the FPS count is always shown
  • The Double Barrel Shotgun, Standard Rifle, Standard Semi-auto and Smol Guun now have default alt fires (the other shotguns and rifles will follow soon)
  • Some buffs and reworks to the following skills;
    • "XV, Le Diable" can no longer kill you by accident
    • "XVII, L'Étoile"'s projectile now last longer and pierce walls and enemies 
    • "XIX, Le Soleil" deals more damage, simple as
    • "XX, Le Jugement" the explosion when using the melee version now follows the player.
  • Multiple bug fixes such as;
    • bringing back mission text and particles
    • rendering issues with the radio transmissions
  • Minor rewrites for clarity here and there
  • An option to change languages is now there, although no other translation is done yet


A more detailed changelog can be found in the readme.txt file released along the game.
Screenshots for the new mission are below.


Mission 10



Mission 11

Mission M


Mission N


Files

No Name TSS - Version 0.8.zip 42 MB
33 days ago

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