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Status of the game 28, Vivianne mode
November 18, 2024
by
Seigneur_des_Patates
I've some more bugs that needed to be fix as soon as I could. So here's another minor version. Beside the bug fixes, I've added one big thing; Vivianne mode. If you speak to Vivianne in the hub before...
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Status of the game 27, new version the 30rd of October
November 08, 2024
by
Seigneur_des_Patates
Work on version 1.0 is starting and is going well. One thing I wanted to do for the next version is to go though the older missions to rework parts if needed. While I was doing that, I found most of t...
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Version 0.9 is out!
October 30, 2024
by
Seigneur_des_Patates
Version 0.9 is now ready to be played. Now here's some of the new stuff in this version An Halloween special, expect lots of skeletons. This can be enabled anytime of the year with the secret settings...
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Status of the game 26, new version the 30rd of October
October 23, 2024
by
Seigneur_des_Patates
Sorry for the late post, got a bit too busy with college, but I bring good news. As the title of the post suggest, version 0.9 will be released the 30st of October. All new levels have their combat en...
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Status of the game 25, what's ahead
October 01, 2024
by
Seigneur_des_Patates
Halloween is approaching and so is the next version. You'll be able to see a little special thing when playing the game near Halloween. Beside this, another 4 missions are in progress. I won't release...
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Status of the game 24, Minor Release
September 17, 2024
by
Seigneur_des_Patates
Since the last release I found a few bugs and issues that need to be addressed, this minor release fixes those along with a few more things Added a splash screen for pygame ce Made new sprites for the...
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Version 0.8 is out!
September 01, 2024
by
Seigneur_des_Patates
Version 0.8 is now ready to be played. Due to some computer issues, I had to release this version 1 day late. I'll make sure it doesn't happen again since next version is also going to be a Halloween...
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Status of the game 23, melting the screen
August 10, 2024
by
Seigneur_des_Patates
Lately I've been mostly working on the new levels, I've also tried to make an animation to transition between menus and normal gameplay. I am also aiming for a release near or at the end of August. He...
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Status of the game 22, progress report
July 24, 2024
by
Seigneur_des_Patates
Work on new levels is starting and translations have started thanks to some friends of mine. The new levels are gonna be; Mission 10, a chase involving a sniper Mission 11, a more open ended mission w...
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Version 0.7 is out!
July 06, 2024
by
Seigneur_des_Patates
As the title says, Version 0.7 is available for download. A link to the full changelog is available at the bottom. This version's main additions are 5 new missions. Mission 7, a fight in the desert ag...
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Status of the game 21, Version 0.7 release date
July 01, 2024
by
Seigneur_des_Patates
Version 0.7 will be released on the 7 of July . This new version will feature 5 new levels Mission 7, an introduction to Mission 8 Mission 9 Mission K Mission L 4 new allies Multiple new enemy types S...
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Status of the game 20, Progress Report
June 20, 2024
by
Seigneur_des_Patates
Mission 8 is done, mission 7 and 9 is near completion. Mission 10 has some work put into it, but it could not be done before the release of version 0.7 Version 0.7 will be relseased at the start of Ju...
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Status of the game 19, Last hotfix and future plans
June 05, 2024
by
Seigneur_des_Patates
During some testing I found another game crashing issue involving the arena. It is now fixed. Work on new missions has started. Mission 7 to 9 and K and L will be added in the next version. Mission 10...
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Status of the game 18, Another hotfix release
May 19, 2024
by
Seigneur_des_Patates
Thanks to some testing done by friends, I learned that there was another pretty bad game crashing bug. This is now fixed in this version. I've also did a few quality of life improvements. Changelog Ge...
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Status of the game 17, Hotfix release
May 12, 2024
by
Seigneur_des_Patates
I noticed a game crashing bug when I was testing the new allies. Version 0.6.1 has this bug fixed along with some parts of upcoming features. Multiple new levels should be released with the next versi...
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Version 0.6 Changelog
May 05, 2024
by
Seigneur_des_Patates
General bug fixes Fixed a bug with the render function of the hub where some text would be displayed during missions Fixed a bug with the cutscene mode where entities would not use their walking anima...
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Version 0.6 is out!
May 03, 2024
by
Seigneur_des_Patates
improvements here and there Version 0.6 is now avilable for download. The main focus of this version was to update old content and polish up some more. Sound was one of the main targets Here's a quick...
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Status of the game 16, A Bunch of Stuff 2: Electric Boogaloo
April 15, 2024
by
Seigneur_des_Patates
It's been a while since I've made a real update post so here's all the major updates Hidden settings were added to the game Mission J is almost done Multiple menus got visual updates You can unlock we...
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Aprils Fools Version
April 01, 2024
by
Seigneur_des_Patates
This is an April's Fools release. Curtis went to the bar and drank a bit too much. Good luck playing this version and have fun. The only thing I changed Player inputs are randomized...
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Status of the game 15, Minor Release
March 16, 2024
by
Seigneur_des_Patates
I rezlized there was a bug with the kicking mechanic. Because I wanted it fixed you guys are getting this minor release. Here's what's new. Weapons with a reload time longer or equal to 90 frames (1.5...
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Version 0.5 Changelog
March 04, 2024
by
Seigneur_des_Patates
General bug fixes Fixed an issue with teleporting back to the gun shop in the hub Fixed an issue that made the time spent in a level get reset when loading a checkpoint Fixed an issue that would cause...
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Version 0.5 is out!
March 04, 2024
by
Seigneur_des_Patates
Version 0.5 is now avilable for download. Here's a quick rundown of what's new, (a more detailed changelog is avilable below) The player character, allies, most enemies and most bosses now have animat...
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Status of the game 14, Version 0.5 release date
February 27, 2024
by
Seigneur_des_Patates
Version 0.5 will be released on the 4th of March 2024. Along with the 3 new levels, this new version features multiples updates to graphic side of the game Now most enemies, all allies and the player...
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Status of the game 13, A bunch of stuff
February 11, 2024
by
Seigneur_des_Patates
This is gonna a bit of a long post but it's worth it. I have a lot of new things to show. First big thing, gunsmithing affects a weapon's sprite. To make the gunsmithing system more impactful, I made...
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Status of the game 12, Progression System
January 29, 2024
by
Seigneur_des_Patates
During the last 2 weeks I've managed to finish a bunch of smaller stuff that I wanted done. The everything right of the central street now has sprites Mission H and I are finished The end mission scre...
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Status of the game 11, New Enemies
January 14, 2024
by
Seigneur_des_Patates
Work on version 0.5 started. The plan for this version is to add 3 levels, animations in the game for the player and the enemies and start the save/progression system. 2 of these new levels are going...
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How to load custom music
January 08, 2024
by
Seigneur_des_Patates
This is a guide for how to make the game load custom music. Step 1 Open the folder "Sounds" folder in the game's file. Step 2 Place music file in the "Custom" folder. wav, ogg and mp3 files are suppor...
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Version 0.4 is out!
January 05, 2024
by
Seigneur_des_Patates
Version 0.4 is now available for download. Here's the major new stuff 3 new weapon and some new gun mods 3 new missions The Arena, a game mode with a focus on smaller more intense fights (it might hav...
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Status of the game 10, Version 0.4 release date
December 25, 2023
by
Seigneur_des_Patates
Merry Christmas everyone. I am quite happy with how the game is coming along now, so... Version 0.4 will be released the 5 of January 2024 . Here's some of the new features that'll be present in that...
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Status of the game 9, some polish for the visuals
December 10, 2023
by
Seigneur_des_Patates
In the past 2 weeks I've been mostly working on improving the visuals here and there. The hub got some more sprites to give more variety. The old version is on the left and the new one is on the right...
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Status of the game 8, Plans for the arena and more
November 26, 2023
by
Seigneur_des_Patates
Those who played the last 2 minor version might have noticed a new mission called Arena way up north in the hub. The arena works differently compared to the other missions. It lets you select one "sub...
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Status of the game 7, Minor release 0.3.2
November 12, 2023
by
Seigneur_des_Patates
Remember what I said during the last post? Well I found a few major bugs so here's a version which has them fixed. The file Levels.json, which is needed to play mission 1 and A is no longer missing Mi...
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Status of the game 6, Minor release 0.3.1
October 29, 2023
by
Seigneur_des_Patates
This minor version mainly features some quality of life improvements and some bug fix. Now all of the game's UI should scale with the window Fixed a bug with the Repurposed Disco Ball which would prev...
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Version 0.3 is out!
October 14, 2023
by
Seigneur_des_Patates
Version 0.3 is now available for download. Here's the major new stuff 2 new mission are available New weapons mods and multi reworks All enemies now have basic sprites (no more red squares) You can no...
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Status of the game 5, some more UI updates
October 08, 2023
by
Seigneur_des_Patates
It's just a few days left before version 0.3 release. Beside some last minute additions that I am working on, everything I wanted is in. One of these last minute additions are some updates to the weap...
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Status of the game 4, Version 0.3 release date, some enemy sprites and new grenade types
September 24, 2023
by
Seigneur_des_Patates
Version 0.3 will be released October the 14th. I've started to make base sprites for all the basic enemies. Below you can see sprites of the enemies you fight in mission 2 to 5. The rest of the enemie...
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Status of the game 3, 2 new side missions and potential release date
September 10, 2023
by
Seigneur_des_Patates
I've recently been working on 2 new side missions. They are not done, but work on them is advancing smoothly. Mission A, a duel against a boss who uses a modified version of the skill "Le Batleur" Mis...
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Status of the game 2, updates to the mod system and new UI for dialogues
August 27, 2023
by
Seigneur_des_Patates
Here's a list of the major changes and addition I've been working on during the last 2 weeks. Multiple weapon mods were You can now save mod loadouts and load them on the mod selection menu The weight...
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Status of the game 1, scopes for rifles and plans for the next version
August 13, 2023
by
Seigneur_des_Patates
I've added a scope function that's gonna get used by rifles. When pressing the alt fire key the screen will scroll toward your mouse to let you see farther in one direction. I am still messing around...
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Version 0.2 is out
August 04, 2023
by
Seigneur_des_Patates
Version 0.2 is now available for download. Here's some screenshots taken to show off some of the improvements made. Have fun playing the game!...
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Version 0.2 is coming out August the 4th
July 30, 2023
by
Seigneur_des_Patates
Hello, dev here. Since releasing version 0.1, I kept working on the game and now it's almost time to show what's been done since. Version 0.2 will be released the 4th of August. Here's a list of the m...
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