THR-1's Assault, New Playtest is Out
Hi, this playtest has for goal to gather feedback on newly added characters and on map generation.
The main new future with this version is THR-1, the mercenary team who are the main characters. The team is made out of:Leopold "LORD" Storch, explosive specialist/distraction
Kai "EMPEROR", jack of all trades
Jeanne "WIZARD" Fraser, combat engineer and mechanic
Corrine "SOVEREIGN", sniper/recon
Zander "DUKE", martial artist
M3-D1C "JESTER", combat medic and accountant
Vincent "CONDOR" Vidmar,
All the playable characters in the previous version have received upgrades to their AI so that they can use their skills. The act freely order is now working as intended, giving this order will cause each character to behave differently.
I've also made improvements to level generation, after mission 4 and 9 of a run, the terrain will start using different tile sets to build the levels.
Finally, I've added rebind menus and compared to the ones in my previous project they should prove to be more intuitive.

The next goal is to bring more variety to the enemies, implement 2 new mission types and something special for those 2 new mission types.
Files
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THR-1's Assault
Work as a team and push through
Status | In development |
Author | Seigneur_des_Patates |
Genre | Action, Shooter |
Tags | Controller, Local Co-Op, Local multiplayer, pygame, Roguelike, Sci-fi, Shoot 'Em Up, Top down shooter, Twin Stick Shooter |
Languages | English |
More posts
- Version 0.2 is out. Come and try it!3 days ago
- Here's what I've done in the past weeks16 days ago
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